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Our activities

At Edumotiva, we focus on several key areas:

  • Research and Innovation: Developing new methods to enhance STEAM education, robotics, and the effective use of learning technologies at local, national, and European levels.
  • Creative Pedagogy: Creating and piloting innovative approaches to make STEAM and robotics learning more engaging and effective.
  • Innovative Educational Content: Designing innovative educational resources for learners and teachers that reflect modern educational approaches, real-world challenges, and technological advancements.
  • Evaluation and Refinement: Evaluating learning activities and interventions to refine our approaches and resources, maximizing the learning benefits
  • Dissemination: Sharing learning outcomes, best practices, and research findings through publications, events, presentations, and collaborative networks to amplify impact and foster widespread adoption.
  • Maker Movement: Encouraging hands-on learning and creativity through makerspace projects, including mobile makerspaces.

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