Our activities
At Edumotiva, we focus on several key areas:
- Research and Innovation: Developing new methods to enhance STEAM education, robotics, and the effective use of learning technologies at local, national, and European levels.
- Creative Pedagogy: Creating and piloting innovative approaches to make STEAM and robotics learning more engaging and effective.
- Innovative Educational Content: Designing innovative educational resources for learners and teachers that reflect modern educational approaches, real-world challenges, and technological advancements.
- Evaluation and Refinement: Evaluating learning activities and interventions to refine our approaches and resources, maximizing the learning benefits
- Dissemination: Sharing learning outcomes, best practices, and research findings through publications, events, presentations, and collaborative networks to amplify impact and foster widespread adoption.
- Maker Movement: Encouraging hands-on learning and creativity through makerspace projects, including mobile makerspaces.